Error: Final Gravity is too low: -0.003 (Seltzer recipe)

Discussion in 'Recipe Editor' started by NatePly, May 19, 2020.

  1. NatePly

    NatePly New Member

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    I'm getting various errors when trying to save a hard seltzer recipe I've made (I know, I know about seltzer opinions, anyway....) When saving the recipe in the editor (both Android-Chrome and Windows-Firefox), a pink error bar across the top says, "Error: Final Gravity is too low: -0/003". It also sometimes shows an error that says the final gravity must be a number. When this error happens, any changes to the recipe won't save. I believe that the error is caused if the final gravity is calculated to be less than 1.000.
    I'm using only sugar as the fermentable, and yeast with attenuation set to 100%, brewhouse efficiency set to 100%, and a mash steeping step (for a short boil). Including hops or not doesn't get rid of the error.. I've brewed this before and achieved a 0.092 final gravity, but am unable to get the recipe editor to predict anything lower than 1.000 as a final gravity. Dry meads and other brews routinely come in under 1.000, so I'm wondering if this is a Brewer's Friend error or something that I'm not understanding about its use. Screen capture is attached.
    If this is the wrong forum section to ask, please enlighten me. Thanks!
    Untitled.jpg
     
  2. Yooper

    Yooper Administrator
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    Unfortunately, the software does that when the FG is below 1.000. For mead, cider, sours, etc, it gives that error. We are looking into this now, and I will come up with an answer on the fix ASAP.
     
  3. NatePly

    NatePly New Member

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    Thanks!
     
  4. Yooper

    Yooper Administrator
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    We discussing this now- and hopefully I'll have an answer and fix really soon!
     
  5. Brandon Carter

    Brandon Carter New Member

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    Any update? Experiencing same problem
     
  6. Brandon Carter

    Brandon Carter New Member

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    Fixed now
     
  7. NatePly

    NatePly New Member

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    No, it's not. Not yet.
     
  8. Brandon Carter

    Brandon Carter New Member

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    You’re right. It adjust up after saving.
     
  9. Yooper

    Yooper Administrator
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    I'm still on this- I'll see if we can move it to a higher priority. I'm really sorry about this.
     
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  10. Brandon Carter

    Brandon Carter New Member

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    Not a big deal for me.
     
  11. FPMBomb

    FPMBomb Member

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    I'm waiting for this fix too.
     
  12. Yooper

    Yooper Administrator
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    It's coming very soon! @Pricelessbrewing knows more about the timeline, but I know it's going to be soon.
     
  13. umakemyheadhurt

    umakemyheadhurt New Member

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    Please fix this!
     
  14. umakemyheadhurt

    umakemyheadhurt New Member

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    Found that if I hit this error, then add a few lbs of base malt, save, then delete the base malt, it will then let me save with the <= 0 FG.
     
  15. Blackmuse

    Blackmuse Well-Known Member

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    Has anyone tried setting the yeast attenuation to something other than 100%? Say - 80-85%?
     
  16. Yooper

    Yooper Administrator
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    Can you give me a screenshot of that, before and after, so I can open a support ticket?
     
  17. Pricelessbrewing

    Pricelessbrewing QA Software Tester
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    Let's add it to ticket #1758
     
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  18. umakemyheadhurt

    umakemyheadhurt New Member

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  19. NatePly

    NatePly New Member

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    Please check my error message (first post in this thread) and the one above.. They are two different messages, caused by possibly two different conditions. I have seen both. One being a divide by zero (must be number message above), and the other when the division results in a fg of less than one (fg is too low message). Where you are dividing to calculate that fg is where this is happening, when your dividend causes the fg to cross over from positive (>1.000 - no error) through 1.000 (NAN message) to negative (<1.000- fg too low message). That would explain the two error messages.
     
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  20. Flashcdog

    Flashcdog New Member

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    To add I also receive this error on most of my enzyme beers that zero out the gravity. I play with the attenuation but if I adjust any part of the recipe I have to go back to playing with the attenuation.
     
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